David Jaffe (God of War, Twisted Metal) talks Drawn To Death and the meaning of life – 292

david jaffe

David Jaffe and I sat down during Playstation Experience 2015 and chatted about Drawn To Death, a free-to-play third-person multiplayer shooter video game coming from The Bartlet Jones Supernatural Detective Agency and SCE San Diego Studio. I could not have asked for a better scene as I sat down shoulder to shoulder next to one of the legendary game designers of our time and talk as if we were fishing or playing pool. Afer asking the question about the meaning of life, as it relates to the gaming industry, Jaffe expounded on the unconventional inquiry and crushed it - I knew he would.

  • Interview with David Jaffe for Drawn To Death at PlayStation Experience [19:06]

 

  • Serial Season Two launches
  • Crouching Tiger, Hidden Dragon: Sword of Destiny is coming to Netflix in February 2016
  • Netflix executives decides to double the amount of original content they'll deliver to subscribers next year. Anticipate 31 scripted series instead of 16, 30 new children's series and 10 feature films.
  • Teenage Mutant Ninja Turtles 2 introduces Rocksteady and Bebop, June 3 2016
  • Quentin Tarantino confirmed that he's only got two more movies
  • The Game Awards: 2.3 million viewers of the two hour show, 1 Billion Twitter Impressions. Geoff Keighley says that TGA 2016 is may happen with that success
  • NPD: Black Ops tops the charts, PS4 is king of the hill
  • Feminist Frequency, Anita Sarkeesian's educational nonprofit, has published a new online safety guide.
  • The Division: If you pre-ordered the game, you’ll get an alpha from December 9-12. March 8, 2016.
  • Nintendo will do a worldwide broadcast for  Super Smash Bros. for Nintendo 3DS and Wii U on December 15th
  • Final Fantasy VII available on the PS4. The remake is being done in the Unreal Engine.
  • Phil Spencer:  Buy Xbox 360 via the Xbox One is in the works. As far as the Goldeneye 64 rights are concerned, Phil says "GoldenEye rights are so challenging, looked at this many times. Lot's of different parties to work with, we've always given up."
  • EA's CFO Blake Jorgensen says Star Wars Battlefront's "accessible" design "may not have the depth [hardcore players] wanted in the game."
  • Street Fighter V beta period will take place from December 18-20
  • Why was R. Mika’s butt slap removed from Street Fighter V? Yoshinori Ono noted that they didn't make the change due to "external influences" or pressure. Instead, it was an internal decision because they wanted "the biggest possible number of people to play," and that they don't want something in the game that would be "uncomfortable."
  • Yoichi Wada, former Square Enix president says he "can't believe this cruel treatment," and that either way you slice it, "this is a negative for Konami's business." He expands on that point, stating that "going out of your way to make enemies with the world has no meaning."
  • Destiny Hot Fix addresses some Sparrow League Racing challenges
  • Destiny’s Sparrow Racing League may help you with some quests
  • Destiny may be preppin’ for Destiny 2 since it may not focusing on DLC packs at this time but mini events (Festival of the Lost, Sparrow Racing League)
  • Bungie Weekly UpdateThere’s a whiteboard in one of our meeting rooms filled with scribblings and sticky notes that represent the developments planned for Destiny’s not-so-distant future. Events, activities, content, and features designed to keep you happy, entertained, and rewarded throughout the year to come: some events and some activities that will become additions to your Director.
  • The first of these early 2016 experiences will be on a scale close to Festival of the Lost. The second will be far larger than anything you’ve seen since the release of The Taken King. There’s also another significant update to the world and sandbox planned in this same window.
  • It’s true that we’ve updated the playbook based on what we've learned to date, and to better tap into what makes Destiny unique. Last year, we all waited five months and ten days between content drops after December. This year, the plan is to deliver new experiences at a faster clip. To that end, the updates described above are all currently slated to hit across Winter and Spring of 2016, with more to come, as well.
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