Call of Duty Black Ops 2 Update 6.27.13

Here’s the latest update for Black Ops 2. This one is on the light side.

Multiplayer Issues Addressed

    • Addressed an issue reported by the community where camos and reticles would change or disappear.
    • Addressed an issue reported by the community where players could run away with the bomb in a Search and Destroy or Demolition match.
    • Addressed an issue reported by the community where players could become invincible for a period of time.
    • Resolved an exploit reported by the community where players could receive a secondary weapon in the primary slot in Create a Class.
    • Fixed an issue with friendly Stealth Choppers attacking friendly AGR’s in Free for All.
    • Fixed a map exploit on Turbine that allowed the player to hide inside of a rock.
    • Fixed an issue where the Emblems and Calling Cards were not updating for a 2nd profile signed in as a Split-Screen user.
    • Fixed an issue with the “NEW” text appearing next to the Personalize Weapon prompt when there was nothing new.

 

Zombies Issues Addressed

 

Global

    • Resolved an issue where downs received in a Solo Match counted as deaths on the Global Leaderboards.
    • Fixed an issue that prevented the host from launching a Grief or Turned Custom Game.

 

Mob of the Dead

    • Addressed an issue reported by the community where players could avoid zombie attacks in corners and near perk machines.
    • Addressed an issue reported by the community where players could activate the electric chair on the bridge while being in last stand.
    • Addressed an issue reported by the community where players could reach the top of the closed gate at the docks.
    • Addressed an issue reported by the community where players would die when boarding the gondola at the docks.
    • Fixed an issue with the M1927 that caused it to do lower damage at mid-range.
    • Fixed an issue where the sniper tower trap could fire on players.
    • Fixed an issue where screenshots would be distorted or corrupted when saved.
    • Fixed several map holes where players could enter unplayable sections of the map.
Read previous post:
Episode 154 – Last Of Us’ Q&A W/ Troy Baker and Ashley Johnson

In this episode of The Show Radio Podcast,  Andrew shares a Last of Us panel done by Playstation's Sid Shuman....

Close